Hop & Drop
Drag pins, hop over pieces, and finish each level with one pin left in this compact logic challenge.
Scratch project by qucchia. View the original Scratch project Packaged with TurboWarp Packager and credited to the original Scratch creator.
The original description says players drag a pin to hop over another pin, drop it into a new space, and beat each level by finishing with only one pin left.
Editor's Guide
Hop & Drop is a compact peg-jump logic game. Every move removes or repositions part of the board state, so the first move matters. A level can look simple and still become impossible if the pins are cleared in the wrong order.
This page frames the game as a planning challenge. It is not about speed; it is about seeing which hops preserve future moves.
- Peg solitaire style puzzles
- Quiet logic practice
- Players who like compact boards
Hop & Drop strengthens backward reasoning and consequence tracking. Players learn that a legal move is not always a useful move.
- Level 11 is noted as unusual in the source instructions
- Dragging precision matters
- It rewards slow thinking more than quick attempts
Why this game is worth playing
- The one-pin-left goal is clear, which makes mistakes easy to understand.
- Dragging pieces keeps the interaction simple while the logic remains interesting.
- Small boards make it practical to replay a level and test a different opening move.
How to play
- Click the green flag in the game frame.
- Drag one pin over another pin to hop.
- Drop the pin into an empty space after the hop.
- Clear the board until only one pin remains.
Tips before you play
- Look for isolated pins before moving; they may become impossible to clear later.
- Try solving from the desired final pin backward if a level keeps failing.
- Avoid making the first available hop unless it also creates another useful hop.
Hop & Drop FAQ
How do I move a pin?
The project description says to drag a pin to hop over another pin and drop it to move.
How do I beat a level?
The source description says a level is beaten by finishing with only one pin left.
Is level 11 unusual?
The Scratch instructions mention uncertainty about what is supposed to happen in level 11, so that level may feel different from the others.