Browser Game Guides
These guides come from hands-on runs of the hosted games. Each page records the test date, environment, exact screen state, reproducible observations, known limits, and the original project links used for credit.
Runtime tested Real screenshots Limits disclosed
All guides
8 tested guides covering all current games.
Numberblocks Generator controls, menus, and large-value checks A hands-on guide to the Numberblocks Generator value menu, small and large jumps, and the loading behavior we observed in the hosted build.
Multiplication Game: answer entry, clearing, and score checks A tested walkthrough of the on-screen keypad, submit control, correct-answer feedback, and the limits of this short multiplication drill.
Addition Game: reading the board before choosing a sum A first-hand guide to the visible 2 + 2 round, the answer row, and a repeatable way to avoid guessing in this small-sum game.
Fraction Galaxy: device choice and level-entry walkthrough A tested guide to Fraction Galaxy startup, the computer or touch-device choice, and the level selector, with the unstable in-level capture limit stated clearly.
Fizmo Puzzle: level 1 and the separate level designer A hands-on comparison of Fizmo level 1 and its Level Designer entry screen, including the controls and state we verified.
Laser Connect: dialogue controls and the first two-bot room A tested walkthrough of the WASD and arrow-key dialogue, the Z shortcut, and the first Laser Connect puzzle room.
Four logic routes tested: Pivot, Hop & Drop, Tiles, and Arukone A first-hand comparison of four route-planning games, including three stable runtime boards and one clearly labeled creator-preview fallback.
Counting Squares and Alphabet Game sequence practice A tested comparison of a five-square counting round and the 26-position Alphabet Game drag board, with practical checks for each task.